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    Open GL 3D Engine Module updated (24.01.2011)

The learning process never seems to end, especially with coding... .. .
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Postby wook » 02 Mar 2011, 19:26


ahh, so, modules with 2.0.0 sdk will not work with 2.0.0 and i need to make my own sdk now, right :S STUPIDITY :S
ill go back to py 1.4.5 and extend it...i asked similar question on fnokia dibo, but i guess everyone was dumb enough to give right answer....:S lolz


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Postby AJ___92 » 02 Mar 2011, 19:29


but 1.4.5 wont run on S^3 xD ???
atleast with input i ll have problems :P
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Postby wook » 02 Mar 2011, 19:34


ummm, why? how? you mean it don't has touch detection? or?
well, i had intention not to do pys60 team's Ideology, they wanted to make pys60 works something instead of pure porting....you know what i am saying?
if i manage to fixup ctypes for pys60 1.4.5, everything will work excelent, there will be no need for "extensions" or something.....just s60 SDK ;) :D
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Postby AJ___92 » 02 Mar 2011, 19:38


yeah you're right no touch input... only keyboard and i dont have keyboard :D N8
and i also understand what you mean with mean with nokias port...
but it's also needed in some ways especialy if you wanna use GUI :P

but calling C funcs inside of python would be awesome :)
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Postby wook » 02 Mar 2011, 20:12


calling all finctions via python would be awsome.
i think that i will be able, at least, to wirite some sort of touch event capturer for some window / control so 1.4.5 will work ok for addopted apps.
would be hard to implement:
Code: Select all
window=appuifw.Text()
appuifw.app.body = window
def callback(type, x, y):
  if type == EButton1up:
    if x <= 20 && y <= 20:
      exit()
  return True# i think that this will be required to pass events of keys.....coz i am working on global events capturing :D

swlib.CaptureEvents(window, callbackfnc)
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Postby AJ___92 » 02 Mar 2011, 20:56


hmm global means that it will work outside of the application ?
maybe you can add an aditional parameter ?
outside/inside of app :P ?
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Postby wook » 02 Mar 2011, 21:48


umm, noo, watch parameter (WINDOW) it is actualy pointer to object - window in this case...that means that you will not be able to detect titlebar, but you will detect coordinates on canvas....understand? :D
x and y will be related to upper left corner :D ;)
i hope it will work.
Also, i have found something that will be able to capture actual coordinates on all windows (i just hope it will work) maybe it will rewuire hacked devices and caps off but we will see :D
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Postby AJ___92 » 03 Mar 2011, 12:57


full size canvas topwindow with transparency + inthread func?
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Postby wook » 03 Mar 2011, 13:20


cvanvas or topwindow?
Topwindow is derivated from window server
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Postby AJ___92 » 03 Mar 2011, 14:27


topwindow with transparency and touchsupport :P
but i guess you wont be able to recognice any touches behind the topwindow ?
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